Wednesday, October 25, 2006

Sony Struggling to Meet PS3 Target


Even with Europe getting snubbed, Sony still has a struggle ahead of it to meet its downscaled launch plans for the PlayStation 3. The company has been talking big about hitting 2 million units shipped by the end of the year, but the company's American boss says that's not definite.




After promising that it would have 2 million PS3s ready for the worldwide launch starting this November, Sony was forced to pare that down to a trim 500,000 units for Japan and the US, leaving Europe out in the cold until next year. And even that reduced number may be out of reach.

"The honest answer is it's more of a target", Sony's Jack Tretton told Bloomberg news. "Clearly we've had production issues."

P L E A S E V I S I T O U R S P O N S O R :


At the heart of the PlayStation 3 lies the fancy Blu-ray next-gen DVD drive, and it's this component that's giving Sony headaches. Sony has struggled to get enough of the blue diodes that power the Blu-ray laser.

After repeatedly dodging questions about imminent shipment cuts, Sony admitted in September that it would not be able to follow through on its global launch plans, pushing the release of the PlayStation 3 to March 2007 in Europe.

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PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.