Monday, October 23, 2006

Sony: Unlike Xbox 360, PS3 Won’t Use Gamerscores

You can always identify an obsessive Xbox 360 gamer by their obscenely high Gamerscore, but it’ll be a tad harder to detect the same behavior in a PS3 owner. Sony is leaving Achievements and all the like to Microsoft; PS3 isn’t having any of it.

When asked about the Gamescores and Achievements, Sony executive vice president of Sony Computer Entertainment America responded: “We didn’t mention that, but it is our intention that we would have it–although I think it would be game-centric. It’s very difficult to draw analogies [between] your success on SOCOM and your success on Madden. Madden players care about peoples’ success on Madden.”

Rather, the company is going with a game-centric leaderboard system. However, this ranking system will not be included in the launch games.

“So the publisher [of each game] will have the flexibility to have a robust ranking system, on a game-by-game basis,” said Tretton. “The intention right now is not to have something that is pan-platform. We do intend to do that with our [first-party] stuff.”

At least that’ll put a damper on black market sales of such items.

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Play Station 3

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PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.