Tuesday, March 06, 2007

THQ to bring Conan brand to PS3, Xbox 360

THQ Inc. on Mon. announced that it will bring the Conan brand to Sony Corp.'s Playstation 3 and Microsoft Corp.'s Xbox 360 in early 2008.
The game release is the first in a multi-year deal to develop titles based on Robert E. Howard's original stories.
 
"The strength and diversity of the Conan brand lends itself extremely well to the interactive format," said Jack Sorensen, executive vice president, worldwide studios, THQ. "Through intense combat, familiar environments and next generation visuals, we believe Conan fans and action adventure enthusiasts alike are certain to embrace this future addition to the Conan universe."
 
Nihilistic Software will develop th eaction adventure title. The game is said to feature a variety of enemies, weapons, and fighting styles.
 
"The Conan brand has captured the hearts of dedicated fans for 75 years," said Fredrik Malmberg, President and CEO, Paradox Entertainment. "We have enjoyed tremendous success with our brand extensions and look forward to working with THQ to bring this upcoming chapter of Conan's ambitious journey to a video game format."
 
Microsoft has shipped 10.4 million Xbox 360 units worldwide to date. Sony has shipped 2 million PS3 units to global markets to date.

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PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.