Tuesday, October 24, 2006

EA Loves The PS3

Ea has proclaimed its love for the PS3 by announcing nearly 30 titles for Sony's upcoming console that includes hard hitters like Burnout 5, Army of Two and some more. Here's a better look at what you can expect from EA for the PS3:


Army of Two
Burnout 5
SKATE
Need for Speed Carbon
Def Jam Icon
Fight Night Round 3
Battlefield: Bad Company
Madden NFL 2007
Medal of Honor: Airborne
NBA Street
Tiger Woods PGA Tour 2007

"This is a very exciting time for gamers. EA's games on the PlayStation 3 will help propel HD forward. Over the course of the next 18 months, EA will roll out groundbreaking new original properties and spectacular new versions of perennial hits that will further maximize the power of the PlayStation 3's unique cell processor and outstanding Blu-ray disk capacity", said Frank Gibeau, EA Executive Vice President.

Expect a more detailed list in the near future.

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Play Station 3

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PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.