Thursday, October 26, 2006

Play Your PS3 With Your PSP From The Toilet


Over at IGN — who are sometimes our arch-nemeses but to whom we turn very often in the blackest hours of slow news days like today — have posted up a translated summary of some PS3 details that graced Famitsu, in particular about the prospect of using the PSP to play a PS3 game on the can:

Kawanishi revealed to Famitsu that Sony's plans go beyond just media viewing, though. In the future, Sony hopes to allow players to play PS3 games remotely via the PSP. While Kawanishi didn't get into specifics, we imagine the PSP being used just to display game footage sent to it by the PS3 and send back controller data input by the player.
But we particularly like this aside by the IGN Staff:

First up, a caveat to PSP connectivity. The Famitsu article warns that you'll be able to use the PSP as a remote media player only if you purchase the 60 Gig PS3 model, which has Wi-Fi built in. It's unclear if the same functionality can be achieved by connecting your 20 Gig model to a USB Wi-Fi socket or by hooking it up directly to a wireless router. We'll be sure and run some tests once (if?) we get a system at launch.
We love it. Not even the largest gaming site on the Net has any clue if they can get themselves a PS3 at launch

No comments:

次世代游戏网-最新PS3&WII&XBOX360情报

Play Station 3

Play Station 3

Blog Archive

feedburner

links

PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.