Monday, October 16, 2006

Amazon Japan PS3 preorders snapped up

The Japanese branch of online retailer Amazon.com began taking preorders for the Sony PlayStation 3 at 7 p.m. Monday night Japan time. According to Japanese gaming blog Gameaholic, Amazon's entire launch-day quota pre-sold out in under 20 minutes.

The preorder rush mirrors last week's in-store PS3 preorder campaign for GameStop and EB Games, in which gamers lined up outside the stores before opening and snatched up all the stores' allotted preorders of PS3 systems in rapid fashion. PS3s are expected to be a tough find this holiday season, with Sony recently scaling back its plans for a worldwide launch of the system. Where it expected to have 4 million PS3s on shelves in the US, Europe, and Japan by the end of the year, last month the electronics giant delayed the European rollout until next year and halved its estimate of systems for 2006. Furthermore, the company said it would have only 400,000 units at launch for North America and 100,000 for Japan.

Despite the preorder sell-outs, gamers on both sides of the Pacific still have an opportunity to secure a system on launch day. GameStop and EB Games have yet to begin their online preorder campaigns, and the especially determined (or desperate) can always camp out by a store that didn't take preorders.

No comments:

次世代游戏网-最新PS3&WII&XBOX360情报

Play Station 3

Play Station 3

Blog Archive

feedburner

links

PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.