Wednesday, October 11, 2006

Call of Duty 3 PS3

To be released only a year after its predecessor, Call of Duty 3 will be hitting all consoles and PC this November. Developed by Treyarch and published by Activision, Call of Duty 3 looks to bring back everything great about COD2 and at the same time delve into new territory with brand new features.
Single Player:Dropping the whole D-day cliche, Call of Duty 3 takes gamers into the heart of the inland battle during the German Blitzkrieg where you will play as the Polish, Canadian, American, and British forces. Also, Activision looks to change things up a bit and this time have you be able to play multiple campaigns, each running simultaneously to complete one overall objective. Basically being able to switch from playing as the American front taking on the German Panzers to playing as the Canadians for the 4th Armored Division and Grenediers.
One of the first things noticed from the screenshots would be the graphical upgrade from COD2 and the fact that many of the levels take place at night allowing for some pretty spectacular lighting and particle effects. Other terrain that you and your allies with travel over include forests, villages, and swamps.
Multiplayer:New details have emerged on the multiplayer aspect of Call of Duty 3 and everything is sounding great! So far Activision has 6 multiplayer modes in the game including; Deathmatch, Team Deathmatch, Capture the Flag, new version of Headquarters, and a new mode called WAR.
Most of the game modes are self explainitory although since WAR is new we'll give you a bit of insight on what is being offered. WAR can basically be described as a King of the Hill mode where players will be split into teams starting at opposite sides of the map and have the goal of controling and defending one outpost in the center of the level.
Other new features that Treyarch and Activision have added include level destructability, support of 24 players online, PS3 tilt functionality for melee combat, and user-controlled vehicles in multiplayer.
Activision has announced that Call of Duty 3 will be available at the launch of the PlayStation 3 and that the PS3 version may be played in 1080p.

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PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.