Wednesday, October 11, 2006

Sonic's new Princess

For the first time in Sonic history, SEGA has decided to implement the voice acting of a Hollywood star: Lacey Chabert of Party of Five and Mean Girls. She will be the voice talent of Princess Elise in the upcoming Sonic game set to release this holiday season.

When asked about how it felt to switch to games, she stated, "I couldn't be happier to make my video game debut in Sonic the Hedgehog, I've been playing Sonic games since I was nine years old, and I am so excited to be part of his 15-year legacy!"

As for SEGA's thoughts:"We are thrilled to work with Lacey Chabert for SEGA's premiere franchise, Sonic the Hedgehog," said Scott A. Steinberg, Vice President of Marketing for SEGA of America. As we take Sonic into the next generation of gaming, Lacey's experience and talent are the perfect match for the game's deeper storyline, delivering the powerful emotional connection that gamers have grown to expect from Sonic titles."

So keep an ear out for Lacey this shopping season when playing the new Sonic title!

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PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.