Wednesday, October 18, 2006

Oblivion PS3 content goes multiplatform


Bethesda's epic RPG The Elder Scrolls IV: Oblivion is loosening its PC and Xbox 360 girdle to accommodate Knights of the Nine, a new faction and new quests expansion that'll feature out-the-box in the forthcoming PS3 version of the game.

Knights of the Nine will be released on November 21. Punters will be able to download it for PC via OblivionDownloads.com and for Xbox 360 via Xbox Live Marketplace. Pricing details have yet to be confirmed.

Elaborating on the brand new material, Bethesda explains, "Knights of the Nine features an all-new faction and quests for noble characters and answers many of the questions surrounding the Ayleid ruins found throughout Oblivion.

Advertisement:"Players can join a new faction and found their own order of holy knights - leading them into battle against a sorcerer-king and his demonic minions while exploring massive dungeons and searching for legendary relics - the holy armor and weapons of the Divine Crusader."

In addition, a boxed retail version of Knights of the Nine is releasing on November 21 for PC - to be co-published by Ubisoft in Europe. The boxed version contains the new faction and quest material along with currently available Oblivion content Horse Armor, The Orrery, Wizard's Tower, Vile Lair, Thieves Den, Mehrunes' Razor, and Spell Tomes. Again, pricing details for this are TBC.

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PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.