Saturday, October 21, 2006

PS3 Stores Up PSP with PS1 Games

Ever since Sony Computer Entertainment President Kaz Hirai showed the world the original Ridge Racer (make that "Riiiiidge Racer!!!!") from the PS1 running on PSP, handheld gamers have been eagerly awaiting final details of the classic game emulation feature due on PSP. At SCE's Gamers Day, the company finally revealed one big missing piece of the puzzle, which was how those PS1 games would get on PSP's Memory Stick.


The answer to that is surprisingly easy: The PSP can get its games from PlayStation Store debuting on PS3 this November. Instead of building a separate network specifically for PSP or trying to connect PSP up to Sony Corporation's Connect service (both of which were previously assumed prior to SCE's announcement that the PlayStation Store would be ready for the PS3 launch), Sony Computer Entertainment has simplified the process by working inside the PlayStation family. Log onto the PlayStation Store, find your games, buy them, download them, and enjoy them. The PS1 games you buy on the system will be playable both on your PSP and eventually on your PS3 console -- the same compacted file runs on both machines with the right emulation.
For now, this feature seems restricted to PS3, as there is no version of PlayStation Store on PSP. It is possible and highly likely that the PlayStation Store will also be integrated into the PSP in a future PSP firmware update (technically, the store looks to simply be a heavily modified and closed-network website.) That being said, it is unknown exactly when or if that future update is planned -- we assume that if it was ready on PSP, SCE would have done double-announcement duty by telling the press that the PlayStation Store was launching on both PS3 and PSP this November, but the company made no mention of PSP utilizing the feature at the event or prior PlayStation showcases. For now, the console looks to be the means of digital distribution until the PSP gets its hook-up into that same network.

A number of PlayStation 1 games, such as Jet Moto, Twisted Metal, and Syphon Filter were listed on the PlayStation Store already, although the demo store was set up purely for demonstration only and there's no promise that these specific titles will be available for PSP when PS3 launches, if ever. (Frankly, we have no clue how Jet Moto will be brought to PSP ... that game took all 10 fingers and some toes to control, so we don't know how it will cope without some of the needed buttons.) Pricing on the PlayStation Store is expected to not tip over $15 for downloads, so pricing for these game downloads may be in that range (SCE was not clear if it was only referring to PS3 downloadable games in determining that price.)

Update -- 10/20/2006: Speaking to SCE Marketing Vice President Peter Dille, GameDaily BIZ was able to confirm that a "PSP downloads site" was up and running to distribute PSP games without the use of PS3, although this stops short of confirming that the full PlayStation Store will be on PSP as soon as the next PSP update releases.

We plan on taking our PSP shopping as soon as PS3 launches and the PlayStation Store goes up, so we'll give you impressions of PS1 gaming on PSP as soon as the games are available.

No comments:

次世代游戏网-最新PS3&WII&XBOX360情报

Play Station 3

Play Station 3

Blog Archive

feedburner

links

PlayStation 3 Details

Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.