Friday, October 20, 2006

Updated PS3 MultiMedia Details

We reported on Phil Harrison's brief demonstration of the PS3 Media Cross Bar (XMB) at TGS last month, and now more details have come to light. Thanks to Impress Watch, a recent feature has outlined some juicy new tidbits of info regarding the PS3's MultiMedia.

Getting right down to business: by selecting "Display Settings," you gain access to a menu for closing your display connection. You can also choose from "Component or D Cable," "Composite or S-Video," and "AV Multi or SCART." The menu clearly displays pictures for each plug, so even the most technologically challenged shouldn't have any trouble getting set up.

The PS3 will be able to select resolution settings automatically, but if you want to take care of this manually, you can select 480p, 1080i, 720p, 1080p, and "custom." You'll even have full control over the form of audio chat on the PS3. By going into the Audio Output section, you can select from Dolby Digital 5.1, DTS 5.1, and AAC, as well as Linear PCM with 2ch, 5.1ch, and 7.1ch available in 44.1kHz, 88.2kHz, 48kHz, and 192kHz. You may set this to automatic if you so desire, and there are three more simple cable options- HDMI, optical, and AV Multi.

To enable Blu-Ray playback, you need to head over to the HD/DVD section of the settings menu. Then you can choose the disk's menu, default audio, and subtitle languages, which should be familiar to PSP owners. And if you're concerned about slow start-up times with next-gen optical disc players, don't fret; the PS3 loads up a Blu-Ray movie very quickly. Impress tried out the U.S. version of Fifth Element, and it took less than 10 seconds to start up the disc after having selected it from the video section of the Media Cross Bar.

One additional footnote to the Blu-Ray playback, though- it appears there is a difference between how the system handles a movie and a game. When you load up a game, the PS3 starts it automatically, but for a Blu-Ray movie, you have to select the disc from the video menu before it starts. The Impress article didn't talk about a menu option that can switch auto-playback for either on or off.

Overall startup does appear to be relatively fast. The feature reports that the time from power-up to the appearance of the Sony logo is about 10 seconds. After that, it's another 2-3 seconds before the XMB appears. They describe the PS3's Blu-Ray playback as "simple," and the site reports no problems with pop-up menus and other Blu-Ray disc features.

Of course, the PS3 is about more than just Blu-Ray. It also has the capability of playing back video directly from the hard drive. Impress was able to play a 1920 x 1080 MPEG2 from hard disk, although we're not certain if users will be able to play back VC-2 and H.264 encoded files. Still, these high-powered codecs are certainly playable via Blu-Ray discs.

Next up, the PS3's music features. The system can rip CDs to MP3, AAC, and ATRAC3 formats, allowing for bit rates of up to 352 kbps. The PS3 can also go online to read into the AMG music database so as to acquire track information. For another bit of good news, the PS3 can actually play back external files. By connecting a PSP to the PS3 via USB, any music, movies, and images on the Memory Stick become accessible from the video, music, and photo menus on the PS3. We don't know if this holds true when the two systems are communicating by Wi-Fi, however.

Unfortunately, Impress wasn't able to get specific details on the shrouded-in-mystery "Remote Play" icon. One theory is that this option will allow you to play your PS3 movies and music on the PSP, but it's hardly official. There is a PSP update scheduled right alongside the PS3 launch, though, so that should help clarify things.

One other virtually unknown icon is the "Other System Install" in the system settings section, and as far as we know, nobody knows exactly what that means.

What's listed above is just a small sampling of all the PS3's features; a good many have yet to be tested or even explained. But as launch day gets closer and closer, expect to see more details from those lucky enough to go hands-on before November 17.

http://www.psxextreme.com/ps3-news/355.html

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Suggested retail price by region*
Region Expected pricing at release
Basic Premium
Japan Japan JP¥49,980 Open price
United States United States US$499 US$599
Canada Canada C$549 C$659
Mexico Mexico MXN$7,999 MXN$9,499
European Union Eurozone
(excluding Finland)
499 €599
United Kingdom United Kingdom GB£375† GB£425†
Switzerland Switzerland
CHF 749 CHF 899
Norway Norway
-
5000 NOK
Denmark Denmark 4295 DKK 5495 DKK†
Sweden Sweden
-
5999 SEK
Finland Finland €550 €650
Australia Australia A$829 A$999
New Zealand New Zealand NZ$999†
NZ$1199.95†
The PS3's 3.2 GHz Cell processor, developed jointly by Sony, Toshiba and IBM ("SIT"), is an implementation to dynamically assign physical processor cores to do different types of work independantly. It has a PowerPC-based "Power Processing Element" (PPE) and six accessible 3.2 GHz Synergistic Processing Elements (SPEs), a seventh runs in a special mode and is dedicated to OS security, and an eighth disabled to improve production yields. The PPE, SPE's and other elements ("units") are connected via an Element Interconnect Bus which serves to connect all of the units in a ring-style bus. The PPE has a 512KB level 2 cache and one VMX vector unit. Each of the SPEs is a RISC processor with 128 128-bit SIMD GPRs and superscalar functions. Each SPE contains 256KB of non-cached memory (local storage, "LS") that is shared by program code and work data. SPEs may access more data in the main memory using DMA. The floating point performance of the whole system (CPU + GPU) is reported to be 2.18 TFLOPS[38]. PlayStation 3's Cell CPU achieves 218 GFLOPS single precision float and is reported at around 26 GFLOPS double precision. The PS3 will ship with 256 MB of Rambus XDR DRAM, clocked at CPU die speed.